package game.MazeRunner;

import java.util.ArrayList;

public class MazeCell {
	public MazeCell() {
 //       next = null;
        direction = 'X';
        state = colour.white;
    }
//	public MazeCell next;
	public ArrayList<MazeCell> next = new ArrayList<MazeCell>();
	public MazeCell prev;
	public char direction;
	public char[] vanguard;
	public colour state;
	boolean hasTeleport = false;
	boolean isFreezed = false;
	int x;
	int y;
}
